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GetGamePool / GetActivePlayers — Server Parity Natives (Server) ​

st_libs injects server-side equivalents of common client natives:

lua
-- Server equivalent of GetGamePool (client native)
GetGamePool('CPed')      -- returns array of ped handles
GetGamePool('CVehicle')  -- returns array of vehicle handles
GetGamePool('CObject')   -- returns array of object handles

-- Server equivalent of GetPlayers (returns array of source numbers)
GetActivePlayers()