GetGamePool / GetActivePlayers — Server Parity Natives (Server)
st_libs injects server-side equivalents of common client natives:
lua
-- Server equivalent of GetGamePool (client native)
GetGamePool('CPed') -- returns array of ped handles
GetGamePool('CVehicle') -- returns array of vehicle handles
GetGamePool('CObject') -- returns array of object handles
-- Server equivalent of GetPlayers (returns array of source numbers)
GetActivePlayers()